@ bilalz: LOL, funny comment. I kinda agree that'd be interesting... but to each his own niche.
Hey there! My real name is Marco Arsenault, I've been making music and games for a while now, I hope you enjoy my stuff ! In fact I order you to enjoy my stuff! :D If you wanna join the Punk-o-matic community, come to punk-o-matic.net and register
Age 43, Male
Game Programmer
QC, Canada
Joined on 11/10/02
@ bilalz: LOL, funny comment. I kinda agree that'd be interesting... but to each his own niche.
Yeah I don't see myself making a cute game haha
Although there's a cute-ish one planned with jaxxy when I get the time.
I'm not sure if first person games in Flash can actually work well enough.
Did you play Road of the Dead? did you think it worked well enough?
Well,i dont like zombies or violence or dark stuff but i like something of Fighting Game,So i would give this game a 9
Maybe it will please you enough for a 10 :)
Awesome, can't wait to play it!
Your name makes me hungry
Yay violence!
Woohoo! Violence is the only free thing left.
I'd hate to be the guy I'm fighting against.
Haha yeah wait till he starts punching, you won't hesitate to beat his ass up
I played Road of the Dead and to be honest, I didn't really enjoy the gameplay concept that much. I'm not sure, but whenever I see first person in Flash games, it looks too restricted to me. It just seems, most of the time, very stiff and most things you would like to "do" and think would be cool now can't be done because of the natural limits in a Flash game.
Fair enough, but I think Road of the Dead was a great success and although it's more like 2.5D rather than 3D, it still shows first person view works very well, even in flash. But I agree, flash is limited.
HAhaha, I was gonna make somethin like this a while ago, like that K-Fed dances with fire game (or whatever that was called).
This looks scary as fuck. I hope you do gross things with the aliens. And I hope you have some kinda parralax on the backgrounds.
I loved Road of the Dead, I thought it was COOL AS SHIT! I wasn't seeing it as something that was struggling to come off as 3D though, I saw it as a modern evolution of games like Super HANG-ON or Space Harrier. And also a kind of game that no other flash game developer was even thinking about.
Like this fighting game, I guess.
--OH fuck, I just noticed you come up with these games and also code em, I thought you just did the music n some design help or whatever. Ssshhhhiiiiiiiittttt!
Yeah it does look like K-Fed but it'll be a lot more serious haha and between fights you'll be walking around the alien prison in side view and talk to people and start fights and progress in your escape plans.
And Yeah I'm a professional game programmer, worked at ubisoft for 5 years before starting Evil-Dog Productions :D
I work on the designs with SickDeathFiend and yeah we try to be original and do things that has not been done too many times although sometimes it's hard, I guess it all comes down to presentation and how much production value you put in these projects.
I actually don't usually do the music hehe I usually go with Selcuk (MaestroRage)
Thanks for the heart warming message haha
Looks great! you and sickdeathfiend always make good games together.
I'm pretty sure this will be the next big thing on newgrounds.
Thanks man I hope so :D
LOL! Real Image on the background? and the game looks pretty nice. cheers for you! :D PS:I LIKE VIOLENCE :D
Haha yeah. placeholder for now :D
Lol, it's not violent isn't it? 'Cos I almost thought it was violent, and I literally pee myself watching violent games. So it's not violent.
It's been a while, dawg XD
KKS
Naaahh it's not violent AT ALL :P All the red is ketchup from the Hotdog eating contest you do before every fight
Yeah man, how's the music business?
amazing love it :D how about you make a game whit Con-Artists ?
he makes zombi games to and he is amazing ay men The Last Stand Union City whaz fuking amzing and your gamez are fuking amzing tooo :D
it whil be epic :D
so how about it ?
and when its this game cuming out ?
Con-Artists do their thing and I do mine :) They're clearly a creative team and so are we, I don't think either side would want to put aside their projects to do something else ;)
Not sure when it's coming out, when it's finished :D in a few months or something hehe
cheers
Mmmmmmm another little thing. a demo or something for newgrounds?
I'm not a big fan of demos, I prefer blowing your minds with a fully finished game.
your games are good
ok thenks for theling me :D
pls do not ever dye :D
ok ?
now how about the new Road of the Dead ?
ay red on your website your working on it and ay love the idea of the new scavinging shit ;d love it man
now ay whana play Road of the Dead 2 thil the ned of this yhear..you now 2012 the end ..you now whe are all ghona dye ;d
so thel me the info :D
and hows life man ?
your helty ?
your eating ok ?
you sleep 18 h ?
you clean your room ?
Looks great from the sneak peek. :) Is there still an option for boxing gloves or is it all bare knuckles in the final product?
it's bare knuckle, it's not a boxing game, it's a fighting game, you fight for survival :)
:D!
Your website appears to be borked.
it's partially fixed now
yo man...when ay go to you site this apers --dhont theeel me sopa ghet to yoou ????
Server Error in '/' Application.
Runtime Error
Description: An application error occurred on the server. The current custom error settings for this application prevent the details of the application error from being viewed remotely (for security reasons). It could, however, be viewed by browsers running on the local server machine.
Details: To enable the details of this specific error message to be viewable on remote machines, please create a <customErrors> tag within a "web.config" configuration file located in the root directory of the current web application. This <customErrors> tag should then have its "mode" attribute set to "Off".
<!-- Web.Config Configuration File -->
<configuration>
<system.web>
<customErrors mode="Off"/>
</system.web>
</configuration>
Notes: The current error page you are seeing can be replaced by a custom error page by modifying the "defaultRedirect" attribute of the application's <customErrors> configuration tag to point to a custom error page URL.
<!-- Web.Config Configuration File -->
<configuration>
<system.web>
<customErrors mode="RemoteOnly" defaultRedirect="mycustompage.htm"/>
</system.web>
</configuration>
it's partially fixed now
TheMAM
Wow! That looks awesome! I simply can't wait!
Evil-Dog
W00t! :D